How to build a mythology: An interview with Artropolis' Esch Snoats | February 16, 2007
Today, an interview with Esch Snoats, lead builder of the new "Artropolis" arts colony. The sim comes complete with its own complex mythological backstory; learn here how this story not only influenced how the sim was designed, but even what kinds of artists are accepted. | Read entire entry
Architect of the Diamond Age: An interview with Ordinal Malaprop | February 15, 2007
Today, a special treat: an extra-long interview with steampunk innovator Ordinal Malaprop, covering all kinds of issues regarding building, scripting, Victoriana and more. Click through to read the entire thing, and see photos. | Read entire entry
Virtual freakshow: An interview with LittleToe Bartlett | January 12, 2007
Today, an interview with artist and Victorian freakshow enthusiast LittleToe Bartlett, creator of Aden Live Arts and the winner of last month's "Save The Children" charity contest sponsored by Second Life Insider. | Read entire entry
"Social networking is the next phase of fiction" : An interview with novelist Scott Sigler | December 12, 2006
Today, an interview with novelist and "podiobook" author Scott Sigler, about his new massive cutting-edge experiment in SL to promote his latest project. Included is Sigler's thoughts about how MMOs are creating a whole new genre of literature, one where audience feedback is as important as the author's original input. | Read entire entry
Art in the Park: An interview with Has Lassard | November 23, 2006
Today, an interview with real-life Canadian photographer Has Lassard, founder and curator of the intriguing outdoor art gallery "Art In The Park." | Read entire entry
Bound for Long Island: An interview with SL New England's Barb Carson | November 21, 2006
Today, an interview with Barb Carson, owner of the SL New England build I reviewed here last month, clearing up some inaccuracies and talking more about how the environment first came about. | Read entire entry
Birth of a Metaverse: Reminisces with Linden CEO Philip Rosedale | November 17, 2006
Today, an interview that makes me very excited -- with Philip Rosedale, co-founder of Second Life and CEO of parent company Linden Lab, specifically addressing the experiences in high school and college that led him to founding the Metaverse in the first place. Enjoy! | Read entire entry
Fashion profile: Shai Delacroix | October 11, 2006
Today, the first of what will hopefully be regular profiles and interviews with Second Life's most interesting fashion designed. Here, a talk with Shai Delacroix, owner of Casa del Shai. | Read entire entry
The reluctanct soothsayer: An interview with Aimee Weber | October 5, 2006
Today, an interview with entrepreneur Aimee Weber, who has accidentally found herself over the years becoming a professional journalist as well; her newest gig, for example, being a senior editor at AOL/Weblogs Inc's "Second Life Insider." What changes has she seen in the grid in the last three years? What's to come? Read this entry for all the answers. | Read entire entry
The Man in the High Castle: An interview with Electric Sheep's Sibley Hathor, part 2 | October 2, 2006
Today, part 2 of my interview with Sibley Hathor, CEO of "interactive creation" agency The Electric Sheep Company. | Read entire entry
The Man in the High Castle: An interview with Electric Sheep's Sibley Hathor | September 29, 2006
It's been a good year for Sibley Hathor's "interactive creation" agency The Electric Sheep Company; a staff now of over 25 in the last twelve months, and also some of the biggest contracts the grid has yet seen, including new projects for MTV, Major League Baseball and more. What's the secret to their success? Today, part 1 of my interview with Hathor. | Read entire entry
No place like Ibiza: An adoring fan recreates Club Amnesia | September 28, 2006
There's no place like it in the world, they say; Ibiza, that is, an island off the coast of Spain, home to some of the most legendary danceclubs on the planet. One Boston-based DJ, in fact, is so obsessed with the place, he's painstakingly rebuilt one of the most famous clubs there -- Amnesia, global birthplace of the infamous 'foam parties.' Today, an interview with DJ Jinky, creator of Amnesia SL. | Read entire entry
Red Five standing by: An interview with Larry Rosenthal of "Starbase C3" | September 27, 2006
Today, an interview with Larry Rosenthal, creator of the online roleplaying game "Starbase C3," which interestingly enough is played across a variety of platforms and software apps by its fans. Here we discuss the history of his fictional universe, as well as their recent first foray into the world of Second Life. | Read entire entry
Machinima for the masses: An interview with Susi Spicoli, part 2 | September 26, 2006
Today, part 2 of my interview with Susi Spicoli, owner and head curator of Susi's Mountain Gallery for photography and machinima. In this part, we tackle the impetus behind her interest in filmmaking, the differences between being an artistic producer versus administrator, and what the future of SL machinima might be. | Read entire entry
Interview with Koz Farina, creator of blogHUD | September 13, 2006
An interview with Koz Farina, inventor of a new tool for SL called blogHUD, which allows residents to post straight to a web-based blog right from the grid itself. | Read entire entry

