Archives: February 2007

This is the archive page for [February 2007]; below you should see headlines and summaries of all entries posted here that month. Click the appropriate link at each to read the entire entry.

Fabb: My first house starts coming together | February 23, 2007
Today, my first-ever report on my (maybe) new prefab company, "Fabb;" I've been spending the week building my first-ever house, in fact, and thought I'd share both photos and notes from the process today. | Read entire entry

Question: Do you know of any work/pay private sims? | February 21, 2007
Hey, I've got a question; does anyone know of any "work/pay" sims out there, by which some of the sim's costs are covered individually by members, some generated through group labor? Click through for all the details! | Read entire entry

Photos from a winter boat ride; plus more on SL as a 3D social network | February 21, 2007
Today, a combination of sorts; not only a photo essay from a recent winter boat ride I made, but also some philosophical thoughts about Second Life as a 3D social network. Believe me, it'll all make more sense once you actually check the entry out. | Read entire entry

The latest with ITG | February 20, 2007
Today, the latest concerning this magazine, including: a fond farewell to Steven Cann; a major new decision about our monthly PDF; a new focus in our editorial policy; the premature closing of a new publication; and the start of a brand-new side business. Click through for all the details. | Read entire entry

The latest look at the ITG fleet | February 19, 2007
Today, a look at the latest group of ships I now own, including lots of photos and some thoughts on what I most like and dislike about each. Check it out if you've been thinking recently of getting a boat yourself. | Read entire entry

Gridhopping: Luxor Temple of Art | February 19, 2007
Today, a small report and photo essay from the recent opening of the Luxor Temple of Art. | Read entire entry

How to build a mythology: An interview with Artropolis' Esch Snoats | February 16, 2007
Today, an interview with Esch Snoats, lead builder of the new "Artropolis" arts colony. The sim comes complete with its own complex mythological backstory; learn here how this story not only influenced how the sim was designed, but even what kinds of artists are accepted. | Read entire entry

Architect of the Diamond Age: An interview with Ordinal Malaprop | February 15, 2007
Today, a special treat: an extra-long interview with steampunk innovator Ordinal Malaprop, covering all kinds of issues regarding building, scripting, Victoriana and more. Click through to read the entire thing, and see photos. | Read entire entry

New video! A tour of our new headquarters, hosted by yours truly | February 14, 2007
Today, a special treat: ITG's second-ever "machinima" (or video produced entirely within Second Life), in this case a real-time tour of the blog's new virtual headquarters, with audio commentary added by yours truly. Enjoy! | Read entire entry

Jeez Louise, that's a lot of new land! | February 11, 2007
Today, finally some good news to share; that Linden has made good on their promise and recently erected 40 new sims of mainland, with up to 80 more to come. Why this is important, and lots of photos of what's being done on this new land, after the jump. | Read entire entry

The irony of Second Life: as it gets bigger, my opportunities shrink | February 7, 2007
Today, an editorial of sorts: an examination of how there's actually less and less for me to do in Second Life, the bigger the place grows and the more tech is needed to adequately run it all. Why yes, it's very frustrating, especially when unemployed and unable to upgrade my system. I wish Linden would do something about it, which is the thrust of this entry. | Read entire entry