Archives: October 2006

This is the archive page for [October 2006]; below you should see headlines and summaries of all entries posted here that month. Click the appropriate link at each to read the entire entry.

Random photos of the week | October 28, 2006
Time for this week's collection of random photos -- places I've been and things I've seen, that weren't necessarily big enough news for their own entries. Today, an all-shopping edition! I'm such a consumer whore! | Read entire entry

Immersionalists Rule (OR: In a New England State of Mind) | October 24, 2006
Okay, I admit it; the lousy service recently, plus my low-end computer, plus the endless "big news" corporate press conferences that amount to nothing, has had me a little burnt out on SL recently. So I took a four-day break, then, and here today is my first report since coming back; an extensive photo-intensive look at the eight-sim themed water build "SL New England," as viewed from the side of a sailboat. | Read entire entry

The night I almost met Ben Folds | October 20, 2006
Well, I thought I was going to have a great report today about meeting indie-rock god Ben Folds last night. But instead I have a report about bad promoters, missed opportunities, and why it's so hard to get high in a back alley in a virtual world. Read on for all the details. | Read entire entry

Photo essay: A day of diving in the grid | October 18, 2006
It's water week at ITG! Today, part 2 of our report: reviews and lots of photos from half a dozen great underwater builds around the grid. | Read entire entry

Sorry for the delay; I was sailing doing deep research | October 17, 2006
It's here -- time finally for this month's feature at ITG, which in this case is on the subject of water-based activities within SL. Today, a report from my first stop in my adventures -- Starboards Yacht Club, being listed by Linden Lab right now as the grid's most popular destination for sailing. | Read entire entry

Random photos of the week | October 15, 2006
Random photos from recent events, taken over the last couple of weeks. Enjoy! | Read entire entry

Party a success! Thanks, everyone, for coming by! | October 15, 2006
Hooray; the grid finally stayed up all evening this last Friday, meaning that the release party for issue 1 of our magazine finally happened. Today, lots of photos from the event, as well as some thoughts about what the publication will be sponsoring next. (Hint; it's a poetry slam, done through Skype live audio.) | Read entire entry

HUD finished! Party tonight! Pray that the grid remains open! | October 13, 2006
The HUD version of our magazine is finished! We're having a party tonight to celebrate! Read this entry for all the details, and don't forget your swimming trunks! | Read entire entry

Harnessing a planet of creativity: Leo Burnett enters Second Life | October 13, 2006
Every time one logs into the grid anymore, it seems, there's news of yet another major RL company establishing a presence there. Today, an interview with the people behind one of them: the global advertising agency Leo Burnett, who recently announced the formation of an "idea hub" within SL. | Read entire entry

Fashion profile: Shai Delacroix | October 11, 2006
Today, the first of what will hopefully be regular profiles and interviews with Second Life's most interesting fashion designed. Here, a talk with Shai Delacroix, owner of Casa del Shai. | Read entire entry

Invasion of the Supercomputers: Sun enters Second Life | October 10, 2006
A big first happened today; Sun Microsystems became the first Fortune 500 company to hold a press conference in the grid before doing it anywhere else. I was lucky enough to get an invitation to attend; today, my report. | Read entire entry

Grid down! No party! Linden make Hulk MAD! | October 9, 2006
No, you didn't miss the release party for issue 1 of ITG last Friday; turns out the entire grid was down at the same time, so we ALL missed the party. Today, information on the rescheduled party, now happening this Friday, October 13th. | Read entire entry

Issue 1 now available; and don't forget our party tonight | October 6, 2006
It's official -- issue 1 of ITG's new monthly magazine is now available for your downloading pleasure. Check out this entry for all the details, as well as direct links. | Read entire entry

The reluctanct soothsayer: An interview with Aimee Weber | October 5, 2006
Today, an interview with entrepreneur Aimee Weber, who has accidentally found herself over the years becoming a professional journalist as well; her newest gig, for example, being a senior editor at AOL/Weblogs Inc's "Second Life Insider." What changes has she seen in the grid in the last three years? What's to come? Read this entry for all the answers. | Read entire entry

The grid is down today; so instead, here are some pretty photos | October 4, 2006
Well, I was supposed to have this big long interview for you today with the executive creative director of Leo Burnett UK; but the grid is down today, which means we can't do the interview until tomorrow. Instead, then, today I present some pretty photos from a recent amazing build I randomly came across; an entire private home, designed as an underwater shipwrecked pleasure yacht. | Read entire entry

Photo essay: A day in the water at 'Cape Linden' | October 3, 2006
Today, part 2 of my recent photo essay, showing off the latest with this magazine's new in-grid headquarters. In this half, we examine all the leisure activities that are to be had on the water in Second Life, and especially here in the wealthy 'Cape Linden' area where I live. | Read entire entry

Many thanks to our sponsors, and our first official party is announced | October 2, 2006
Our weekly thank-you to the magazine's advertisers, plus the announcement of our first party: a release party for issue 1, to be precise, happening at the ITG headquarters this Friday evening (for Americans) and daytime (for Europeans). Read this entry for all the details! | Read entire entry

The Man in the High Castle: An interview with Electric Sheep's Sibley Hathor, part 2 | October 2, 2006
Today, part 2 of my interview with Sibley Hathor, CEO of "interactive creation" agency The Electric Sheep Company. | Read entire entry

Photo essay: The latest with the ITG headquarters | October 1, 2006
I've been hard at work this week, now that I finally own land, building the actual in-game headquarters for this blog and magazine; now that it's the weekend, I thought I'd share 30 photos of how it's looking with you, along with my thoughts behind what went into building it. Enjoy. | Read entire entry